reblogged 6 hours ago & 69 notes


The word is out: we’re making Winter Soldier and these are Marco Rudy’s pages from the first issue.

Two big interviews with me have dropped in the past two days. The first is an interview with Abraham Riesman at We talk about ghosts, inequality, Winter Soldier…lots of things. The second one, at CBR, also includes Marco Rudy’s answers. The Vulture interview is where we float around — the CBR interview is more focused on Winter Soldier. 

So it’s, in some ways, a metaphor about trying to be a new kind of American in the world? One who doesn’t see the rest of the world as a threat, but more as an opportunity to learn?
You’re entirely correct. I never wanted to glorify war in the first place, and I believe I never did in anything I wrote. But now I’m getting from a place about war to places that are about much more. So, yeah, I’m doing that with Zero, and doing that with a completely different scale — an intergalactic scale — with Winter Soldier.

So, talking about Zero: Has Zero gone the way you planned, or has it—

You laughed, so I don’t think I even need to finish the question.

How much of a plan did you have going into Zero, and how much have you deviated from it?
How much of my life went as I planned it? Zero. [Laughs.]

reblogged 7 hours ago & 11,899 notes
Landscape/Environment Tut


Okay so i got a few notes on how i go about Environments/Landscapes…so i’ll share a method thats easy to work with….bare with me its been a little while since ive drawn them Lol


First thing you want to start of with in your gradient background…use what ever is your preference. Depends on the setting, ima do some type of desert/dusty place.


You’ll learn that the Lasso tool is gonna be your bae when it comes to environments…that and its pretty useful. Now your going to be working in three tones, 1.Dark 2.Mid 3.Light and it will always be the darkest at the front fading to light towards the back…make sense? So you will have three layers for each one to make your life easier and Lock those layers so you will only color within that area. Make sure the dark layer is on top. 



Here is where the fun kicks in…we add our dets, try to stay with each tone and dont end up making it all muddy so you cant distinguish each one. Now you can go about this any way you please, you can paint it all in with one brush ( for some reason people get anal about shit like that, thinking there great for using one brush…i think if you got tools use em if you know how to do it right.) Or you can use custom brushes…since this is a tut ill mostly use custom brushes to slap stuff around. Its up to you really, also use the lasso tool like i said its your bae.


The lasso can help define things better for you, so i wanted to add a structure type on the third layer. If you want to give an effect that the selection ive made is in front of the background right click your selection and invert it, add some lighting around the edges…only a little though you dont want to over do it.


Also if you’ve done something on a layer you dont want to mess up or paint on what you can do is create a clipping mask on that layer. Its kinda like locking the layer to that one so you dont go outside of the layer or ruin what you worked on. Make a new layer above the one you wish to attach it to and right click the newlayer, a menu will pop up, your looking for clipping mask. Once you clicked it the layer should look like what ive circled. 


Once your done working on each layer we are gonna put in some mist effect, this is something that helps separate each section. So make a new layer between each of your three as shown in the image. Like i said you can use what ever method you like, i just use a soft brush or cloud/mist brush to get what i want. 




Now we are going to add some definition to the image a good one to use is Curves. You can find this where your layer menu is, at the bottom you’ll find it, ive circled what your looking for. On the third image is what will appear when you click curves, all you need to do is drag the little square and you’ll see some magic happen. So adjust it to your preference. If you want you can also mess with brightness/contrast too. ALSO i would recommend adding a person in the image, it gives you an idea of the scale your environment is.



I was going to end it there but hey, ill show one last thing…its pretty simple. and that is some water reflection, we are going to turn the middle into water instead cause its a little boring right now. I merged all layers but the first one, you then want to make a selection and copy/paste. Free transform in the shortcut is ctrl T and do a vertical flip on it then adjust so its mirroring the top. 



Now make a clipping mask like i explained earlier on the reflected surface and use the radiant tool…i think its called that lol it gives it more of a water surface like you see. For the image below it i used a custom brush which creates a water effect, aaaaaaaaaand bam you got you water now covering the area…easy huh. 


And so this concludes the Tutorial and you have the end result. Hopefully that gave some tips on how to approach landscapes…they can be confusing sometimes on where to start. Enjoy and let me know if it was useful or not :P

posted 9 hours ago

also misterchristofelees I haven’t forgot your tag I’ve just been so damn distracted lately. 

posted 9 hours ago

I am pretty sure I am getting sick. Comic will probably be up sometime today. I really hope. Between the convention and just life in general I’ve had a hard time getting back on track until the last couple of days this week. I hate to blame it all on new meds and the anxiety from the con - but… it’s most likely that. I really want to get back to a weekly update schedule. Just bear with me. 

reblogged 9 hours ago & 12,876 notes



When it comes to creating characters, sometimes it’s easy to let them slip into the same old stock standard set of body types. Basically clones with a few props, hairdos and make up to spice things up a bit. After a while, having the same actor play dress up for every character gets kinda boring…

It’s tough to break the habit too, especially when you’re taught a single set way to draw. Not to say having a solid construction method is ever a bad thing, as long as it doesn’t confine your creativity.

Check out these nifty tips and pointers by jeinu to give each of your comic book characters their own a unique flavour of memorable originality.

(To download these at full res simply hit the options menu and click download, otherwise head on over to jeinu’s DeviantArt Tutorial Gallery at )

This is important, and something I super need to improve on. All these tips and stuff for drawing are crazy useful and very, very appreciated. 

reblogged 1 day ago & 19,123 notes


Photographer: Izzy Berdan
Model: Aaron Foster
Please do not remove credit

reblogged 1 day ago & 106,514 notes



Seven Steps to the Perfect Story

From structure and plot to heroes and characters, your story must have everything in place if it’s to connect with the reader. Follow our guide to storytelling success.

There’s an eighth step most of these things tend to miss. It’s called practice. One would assume that such a step follows without needing a mention, but I think it’s important enough to deserve bringing to notice.

this is pretty neat.

reblogged 1 day ago & 50,541 notes



A mouth-watering fuck-ton of hand angle references.

By Shadowcross on DA.


posted 2 days ago & 1 note

So, I finally got challenged to do the ALS Ice Bucket Challenge. Yes. That is my hair. 

cassandrabethloveyoutodeath, you’re up next! You’ve got 24 hours.

reblogged 2 days ago & 5,092 notes


Sebastian Stan experiences Ermenegildo Zegna Essenze fragrance collection at King Lear cast party in Central Park on August 5, 2014 in New York City.

can we talk about that suit? it must be so well cut because it doesn’t make him buff which he kinda got after that strict training regimen. that suit makes him look lean and elegant. His tailor must be a great expert, holy cow…

I can actually say after meeting the guy his silhouette is amazingly deceptive. The Winter Soldier costume had a metric load of padding in order to make that metal arm look proportionate without going overkill, I think.

reblogged 3 days ago & 1,057 notes
reblogged 3 days ago & 858 notes



three posters so far this year

it’s not that bad but last year I was much more productive

You may have done more last year, but the time and care that you put into these really shows. Excellence doesn’t run on a time schedule.

posted 3 days ago & 1 note

Moments of happy when they’re fighting side-by-side. Then immediately slapped in the face by Steve taking an intense hit and Bucky LOSING HIS SHIT NO STEVE I’M SUPPOSED TO KEEP YOU SAFE.

No no no why do you play on my feelings like that why.

….just kidding I’ll be sitting screaming in the theatre anyway. 

posted 3 days ago & 1 note

Everyone just wants a depressing Stucky reunion/romance. And then we’ll all be saying hi to one another as we pass each other in the halls for therapy.

Can’t we have a little violence in there too? I mean, I wanna see the two of them team up to beat the shit out of whatever tattered remnants of Hydra are left. Or AIM. Let’s go with AIM and Skull’s long-lost daughter. 

reblogged 3 days ago & 306 notes
Blood On My Name
The Wright Brothers


Blood On My Name | The Wright Brothers

"When the fires, when the fires have surrounded you/ with the hounds of Hell comin’ after you/ I’ve got blood, I’ve got blood on my name"

…annd the unofficial anthem of my webcomic….